Today, alongside our colleagues at Google and Mozilla, we announced JetStream 3.0, a major update to the cross-browser benchmark suite.
JetStream 2 is a suite of JavaScript and WebAssembly performance benchmarks that runs 64 subtests.
The introduction of Speedometer 3.0 is a major step forward in making the web faster for all, and allowing Web developers to make websites and web apps that were not previously possible.
We are glad to announce an update to MotionMark, Apple’s graphics benchmark for web browsers, taking it to version 1.3.
The WebKit team created the MotionMark benchmark in 2016 to measure graphics performance of web browsers.
We’re introducing JetStream 2.1 which runs the same subtests as JetStream 2 with improvements for benchmark score stability.
WebGPU is a new API being developed by Apple and others in the W3C which enables high-performance 3D graphics and data-parallel computation on the Web.
Users spend a large proportion of their online time on mobile devices, and a significant fraction of the rest is users on untethered laptop computers.
Today we are announcing a new version of the JetStream JavaScript benchmark suite, JetStream 2.
This article is introducing a new graphics shading language for the Web named Web High Level Shading Language (WHLSL, pronounced “whistle”).