control_mouse.py
import mouse # left click mouse.click('left') # right click mouse.click('right') # middle click mouse.click('middle') # get the position of mouse print(mouse.get_position()) # In [12]: mouse.get_position() # Out[12]: (714, 488) # presses but doesn't release mouse.hold('left') # mouse.press('left') # drag from (0, 0) to (100, 100) relatively with a duration of 0.1s mouse.drag(0, 0, 100, 100, absolute=False, duration=0.1) # whether a button is clicked print(mouse.is_pressed('right')) # move 100 right & 100 down mouse.move(100, 100, absolute=False, duration=0.2) # make a listener when left button is clicked mouse.on_click(lambda: print("Left Button clicked.")) # make a listener when right button is clicked mouse.on_right_click(lambda: print("Right Button clicked.")) # remove the listeners when you want mouse.unhook_all() # scroll down mouse.wheel(-1) # scroll up mouse.wheel(1) # record until you click right events = mouse.record() # replay these events mouse.play(events[:-1])draw.py
import mouse import math import time def draw_square(size): # click and hold the left mouse button mouse.press() mouse.move(size, 0, absolute=False, duration=0.2) mouse.move(0, size, absolute=False, duration=0.2) mouse.move(-size, 0, absolute=False, duration=0.2) mouse.move(0, -size, absolute=False, duration=0.2) # release the left mouse button mouse.release() def draw_circle(radius): # click and hold the left mouse button mouse.press() # move the mouse in a circle for i in range(0, 360, 5): # convert degrees to radians angle = math.radians(i) # calculate the x and y coordinates x = radius * math.cos(angle) y = radius * math.sin(angle) # move the mouse to the calculated position mouse.move(x, y, absolute=False, duration=0.01) # release the left mouse button mouse.release() if __name__ == "__main__": # Place the mouse at the starting point and then call draw_square(200) time.sleep(1) draw_circle(10)Join 50,000+ Python Programmers & Enthusiasts like you!
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