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Same great developer tools. One easy package.

The Radeon™ Developer Tool Suite provides a simple, convenient package including all the Radeon developer tools in one place.

Making it simpler than ever to get your favorite Radeon developer tools.

The Radeon Developer Tool Suite contains:
Radeon GPU Profiler, Radeon Raytracing Analyzer, Radeon GPU Detective,
Radeon Memory Visualizer, Radeon GPU Analyzer, and Radeon™ Developer Panel.

Latest release: 4th February 2026

We’re expanding the Radeon Developer Tool Suite again!

Meet the brand new Radeon GPU Detective

Gather your evidence. Examine your execution. Probe any page faults.

Terminal window
<code readonly="true" class="language-bash">
<xmp>Command Buffer ID: 0x107c
=========================
[>] "Frame 1040 CL0"
├─[X] "Depth + Normal + Motion Vector PrePass"
├─[X] "Shadow Cascade Pass"
├─[X] "TLAS Build"
├─[X] "Classify tiles"
├─[X] "Trace shadows"
├─[X] "Denoise shadows"
├─[X] "GltfPbrPass::DrawBatchList"
├─[X] "Skydome Proc"
├─[X] "GltfPbrPass::DrawBatchList"
├─[>] "DownSamplePS"
└─[>] Draw
└─[>] "Bloom"
├─[>] "BlurPS"
└─[>] Draw
├─[>] Draw
├─[>] "BlurPS"
└─[>] Draw
└─[ ] Draw
</xmp>
</code>

Visualize. Analyze. Accelerate.

Assess your acceleration structures, visualize your scenes, review your ray traversals, and blast through your BLASes.

Introducing our brand new raytracing analyzer tool!

Analyze. Adjust. Accelerate.

Optimize your game’s renderer with our flagship graphics profiler.

Appreciate your allocations. Obliterate that oversubscription. And make good those memory leaks.

Show your video memory some love.

The backbone of your development workflow with Radeon™ GPUs.

Open Capture & Analytics Tool

If you want to know how well a game is performing on your machine in real-time with low overhead, OCAT has you covered.

Leverage on-the-fly instrumentation of GPU operations with instruction level validation of potentially undefined behavior.

Compressonator is a set of tools to allow artists and developers to more easily work with compressed assets and easily visualize the quality impact of various compression technologies.  

FLM latency measurement tool is a must-have for anyone who wants to measure the response time of their games with mouse events. With its advanced features and user-friendly interface, it is the perfect tool for gamers, professionals, and anyone who wants to optimize overall gaming experience.

Reporting an issue

Found an issue with one of our tools? Or maybe you’ve got some feedback on what you’d like to see.

If so, please drop us a line via the GitHub project for the tool, or via @GPUOpen on Bluesky, Mastodon, and X.

Related news and technical articles

Introducing MiniDXNN: MLP library for DirectX 12
MiniDXNN is a native HLSL and DirectX 12 library for lightning-fast MLP inference leveraging AMD Radeon™ RX 9000 series matrix cores via cooperative vector APIs, delivering optimized kernels, samples, full source and docs to remove compute interop friction.
AMD and Microsoft partner on DirectX ML, DirectStorage, and developer tools at GDC 2026
Microsoft and AMD partnered at GDC to announce powerful new developer technologies for Windows, including DirectStorage 1.4, PIX tools updates, DirectX ML integration, Advanced Shader Delivery, and support for the latest Agility SDK update.
AMD Radeon Developer Tool Suite updated with new GPU support and significant RGP enhancements
The latest version of the RDTS is designed to empower developers with enhanced capabilities for profiling, analyzing, and optimizing their GPU applications.
Introducing the Latest AMD Radeon Developer Tool Suite with Support for AMD Radeon RX 9060 XT
We've released an updated AMD Radeon™ Developer Tool Suite, including enhanced versions of tools such as the Radeon GPU Detective, Profiler, Raytracing Analyzer, Memory Visualizer, GPU Analyzer, and Developer Panel, now with expanded GPU support.
Major AMD Radeon Developer Tool Suite updates for AMD RDNA 4 architecture
Read the highlights of our updates to the AMD Radeon Developer Tool Suite to support the launch of AMD RDNA 4 architecture!
Reading AMD RDNA™ and CDNA™ Architecture Disassembly is a Breeze with AMD Radeon™ GPU Analyzer v2.12
Explore Radeon GPU Analyzer v2.12's enhanced ISA disassembly view, making shader and kernel analysis easier with new tooltips and automatic highlighting. Optimize your GPU workflows effortlessly!
AMD Radeon™ GPU Profiler 2.4 adds support for AMD Radeon™ RX 9000 Series, pure-compute applications, DirectML applications (and more!)
Discover the latest Radeon GPU Profiler v2.4, now supporting Radeon RX 9000 Series GPUs and profiling for pure compute and DirectML applications. Enhance your optimization with improved ISA views and Work Graphs support.
New Radeon™ Developer Tool Suite brings Driver Experiments, Dark Mode to Tools
Find out more about our latest tools release, including driver experiments, updates to RRA, RGP, and more!

Related videos

GDC 2024 - Game Optimization With The Radeon™ Developer Tool Suite - YouTube link
This session presents the latest enhancements in the RDTS, a rich set of GPU profilers and analyzers and a new GPU crash analysis tool.
GDC 2024 - Post-mortem GPU crash analysis with AMD Radeon™ GPU Detective (RGD) - YouTube link
This session covers different types of failures - when they occur, why they are difficult to debug, and how RGD can help to identify a crash's root cause.
GDC 2024 - Shader Instrumentation with GPU Reshape - YouTube link
This talk presents GPU Reshape, a just-in-time instrumentation framework with instruction level validation of shader operations.
Optimizing Game Performance with the Radeon Developer Tool Suite (GDC 2023 - YouTube link)
This talk gives an overview of RGP, RMV, RRA, and RGA, introducing new features and improvements, and reveal the current work in progress.
Game Optimization: Radeon™ Developer Tools on RADV and Steam Deck™ (Vulkanised 2023 - YouTube link)
This talk at Vulkanised 2023 covers how to use the Radeon Developer Tool Suite (RDTS) to optimize games using RADV and Steam Deck.
Introduction to raytracing with Radeon Developer Tool Suite
In this video, Can Alper introduces RRA V1.0. He explains how to capture games using RDP and evaluate when to use RRA.
Memory Management in the APEX Engine - Digital Dragons 2022
This talk is a joint-presentation with Avalanche Studios Group explaining how their in-house APEX Engine manages memory with the help of VMA/D3D12MA.
Raytracing Performance Revealed - How to Optimize your Game with the Radeon™ Developer Tool Suite - YouTube link
In this presentation, we demonstrate how to use Radeon™ GPU Profiler and Radeon™ Raytracing Analyzer, to illuminate performance issues.