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minmax-algorithm

Here are 436 public repositories matching this topic...

C++ Gomoku with a strong AI based on minimax search and alpha-beta pruning with Qt5 GUI. *Dozens of C++ tricks & hacks are used to improve efficiency.* Come and try to see if you can beat the powerful AI!

  • Updated Aug 3, 2020
  • C++

A game of checkers written using minmax algorithm and alpha-beta pruning.

  • Updated Oct 3, 2024
  • Python

Chess game

  • Updated Jan 26, 2026
  • Java

Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.

  • Updated Dec 19, 2020
  • Python

In this project we try to create a sophisticated computer agent to play the Contact Bridge card game. Our goal is to develop an agent that is tough to play against, with fast reaction time so it is able to play in real time against humans. We approached this as a search problem, and implemented search-tree heuristics based on Minimax and Monte C…

  • Updated Aug 22, 2020
  • Python

Unbeatable Tic Tac Toe game in java with gui

  • Updated Jun 27, 2017
  • Java

#️⃣ㅤA C program for a game of TicTacToe using Artificial Intelligence

  • Updated Jun 23, 2018
  • C

Chess game with React and min-max algorithm implementation

  • Updated Sep 24, 2021
  • JavaScript

A simple but smart TicTacToe game made using Flutter

  • Updated Sep 13, 2023
  • Dart

A panoply of algorithms in game theory, econometrics, linear programming, and Montecarlo simulations.

  • Updated Jul 5, 2026
  • TypeScript

A doudizhu(chinese poker) final phase cracker. (欢乐)斗地主残局分析器

  • Updated Mar 25, 2020
  • Python

Chess Engine Implementation using Minmax, Alpha-Beta Pruning, and Quiescence Search Algorithm.

  • Updated May 18, 2021
  • Python

My version of Tic-Tac-Toe. built with Reactjs and Redux. Same old game, more possibilities.

  • Updated Jan 24, 2023
  • CSS

🧠 chess ai utilizing minmax w/ alpha-beta pruning

  • Updated Feb 17, 2026
  • Python

A Pacman game implementation with an AI player using the Minimax algorithm. This project showcases the classic Pacman game environment, where the player (Pacman) navigates a maze to collect points while avoiding ghosts. The AI-controlled ghosts aim to catch Pacman.

  • Updated Sep 13, 2025
  • Python

Baghchal implementation in Python

  • Updated Apr 3, 2023
  • Python

🏆 Make an AI capable of beating human players at Gomoku

  • Updated Apr 30, 2018
  • C++

A modern Chess Game built in Python (Tkinter) with a beautiful GUI, Bot opponent using Minimax + Alpha-Beta pruning, move history, timers, board flipping, sounds, and more!

  • Updated Apr 6, 2026
  • Python

Tic Tac Toe game that allows you to play against a bot using the Minimax algorithm or with a friend. This game is built with HTML, CSS, and JavaScript.

  • Updated Oct 15, 2024
  • HTML
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