Unity / XNA game patcher and plugin framework
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Using Zygisk to dump il2cpp data at runtime
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Powerful automated tool for reverse engineering Unity IL2CPP binaries
Work-in-progress tool to reverse unity's IL2CPP toolchain.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
A Frida module to dump, trace or hijack any IL2CPP application at runtime, without needing the global-metadata.dat file
Unity Scripting in C++
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
KCP C#版。线程安全,运行时无alloc,对gc无压力。
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
A large collection of github repositories related to android modding.
Frida-based libil2cpp.so runtime parsing script
A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.(已弃坑.C#是个好语言,然而.NET不是一个干净的平台)
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
A tool to generate Managed->IL2CPP proxy assemblies
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