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#

deferred-rendering

Here are 98 public repositories matching this topic...

Physically Based Shading and Deferred Rendering for the Panda3D game engine

  • Updated Aug 26, 2023
  • Python

A game engine to learn about game engine development

  • Updated Jan 26, 2022
  • C#

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

  • Updated Jun 20, 2017
  • C++

LudoGL is a WebGL2-only renderer

  • Updated May 12, 2025
  • JavaScript

lightweight webgl rendering tool

  • Updated Oct 16, 2021
  • JavaScript

DirectX 12 Rendering Engine

  • Updated Feb 1, 2023
  • C++

Deferred lights feature for the URP pipeline in the Unity Game Engine

  • Updated Jul 14, 2021
  • C#

WebGPU demo for deferred rendering, cloth simulation, and particle effects

  • Updated Nov 1, 2025
  • TypeScript

Tesseract renderer design document, originally written by Lee "eihrul" Salzman

  • Updated Feb 1, 2022

🔌A Wordpress plugin integrating my beloved "defer.js" library into your websites. Hope you guys like it.

  • Updated Aug 12, 2024
  • PHP
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