← 返回首页
alpha-zero · GitHub Topics · GitHub
Skip to content

Navigation Menu

Toggle navigation
Sign in
Appearance settings
Search or jump to...

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Include my email address so I can be contacted

Saved searches

Use saved searches to filter your results more quickly

Appearance settings
Resetting focus
#

alpha-zero

Here are 46 public repositories matching this topic...

A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more

  • Updated Jan 1, 2025
  • Jupyter Notebook

ELF: a platform for game research with AlphaGoZero/AlphaZero reimplementation

  • Updated Jun 21, 2019
  • C++

An environment of the board game Go using OpenAI's Gym API

  • Updated May 3, 2022
  • Python

AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.

  • Updated Apr 14, 2018
  • Python

Learning from zero (mostly based off of AlphaZero) in General Game Playing.

  • Updated Nov 21, 2022
  • Python

AlphaZero-like AI solution for playing Ultimate Tic-Tac-Toe in the browser

  • Updated Apr 23, 2022
  • JavaScript

AlphaGo Zero implementation using Flux.jl

  • Updated Jul 3, 2020
  • Julia

Using self-play, MCTS, and a deep neural network to create a hearthstone ai player

  • Updated Nov 1, 2018
  • Python

Deep Reinforcement Learning for Chess

  • Updated Nov 22, 2022
  • Python
  • Updated Jun 20, 2022
  • C++

A clean and easy implementation of MuZero, AlphaZero and Self-Play reinforcement learning algorithms for any game.

  • Updated Oct 15, 2024
  • Python

An implementation of the AlphaZero algorithm for adversarial games to be used with the machine learning framework of your choice

  • Updated Aug 30, 2020
  • Python

A gomoku AI based on Alpha Zero paper.

  • Updated May 1, 2023
  • Python

Simple C++ project that includes header only implementations of Monte Carlo Tree Search(MCTS), Temporal Difference Learning, Minimax, and other agents to evaluate their performance in various two player games. Also includes an implementation of AlphaZero for Connect4.

  • Updated Jan 29, 2026
  • Python

A simplified version of Shogi with the AI is trained by alpha-zero-type training method

  • Updated Jan 10, 2018
  • Python

hyper optimized alpha zero implementation to play gomoku (distributed training with ray, mcts with cython)

  • Updated Jan 15, 2023
  • Python

Java based alpha zero reinforcement learning. The core module suppports implementing any adversary board game. Example implementation for Tic Tac Toe.

  • Updated Sep 21, 2025
  • Java

Visual representation of RTS game, supported by deep reinforcement learning algorithm Alpha Zero written in python.

  • Updated Oct 11, 2020
  • C++
Load more…

Improve this page

Add a description, image, and links to the alpha-zero topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the alpha-zero topic, visit your repo's landing page and select "manage topics."

Learn more

Footer

© 2026 GitHub, Inc.