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Easy-to-add enhancements for any C/C++ CMake project. Including AFL fuzzing, code-coverage, Thread/Address/Leak/Address/Undefined sanitizer instrumentation, compilation of GLSL shaders and more.
This program builds a quick Unicode header for use in C++11 or higher programs. It lists all unicode blocks, and their starting and ending code points.
Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.